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Teams urge U.S. to probe ‘loot box’ on Digital Arts video game


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Groups urge U.S. to probe ‘loot field’ on Digital Arts video game
2022-06-03 05:50:17
#Groups #urge #probe #loot #box #Digital #Arts #video #sport

WASHINGTON, June 2 (Reuters) - Shopper advocates on Thursday urged U.S. regulators to research online game maker Digital Arts Inc (EA.O) for what they say was the misleading use of a digital "loot box" that "aggressively" urges gamers to spend extra money whereas playing a well-liked soccer recreation.

The teams Fairplay, Center for Digital Democracy and 13 different organizations urged the Federal Trade Commission to probe the EA sport "FIFA: Ultimate Team".

In the game, players construct a soccer crew utilizing avatars of real gamers and compete against other groups. In a letter to the FTC, the groups said the sport often costs $50 to $100 however that the corporate pushed push players to spend extra.

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"It entices gamers to purchase packs in search of special players," stated the letter sent by these teams together with the Consumer Federation of America and Massachusetts Council on Gaming and Health and others.

The packs, or loot containers, are packages of digital content material typically purchased with actual cash that give the purchaser a potential advantage in a recreation. They are often purchased with digital currency, which can obscure how much is spent, they said.

"The probabilities of opening a coveted card, equivalent to a Participant of the Yr, are miniscule unless a gamer spends thousands of dollars on points or performs for thousands of hours to earn coins," the groups stated within the letter.

Electronic Arts said in a press release on Thursday that of the game's millions of players, 78% haven't made an in-game buy.

"Spending is all the time optional," an organization spokesperson stated in an email statement. "We encourage using parental controls, together with spend controls, which can be obtainable for each main gaming platform, together with EA's personal platforms."

The spokesperson also said the corporate created a dashboard so players would observe how a lot time they played, what number of packs they opened and what purchases had been made.

The FTC, which works after firms engaged in misleading habits, held a workshop on loot bins in 2019. In a "employees perspective" which followed, the agency famous that online game microtransactions have turn into a multibillion-dollar market.

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Reporting by Diane Bartz in Washington Editing by David Gregorio and Matthew Lewis

Our Standards: The Thomson Reuters Trust Principles.


Quelle: www.reuters.com

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